Booster Pack Heroes relics

This page is about relics in the video game Booster Pack Heroes. The launch post says there are 40 relics you can combine. The free demo’s language file, build 1.0.24d, contains 43 named effects, including the cursed relic Ritual Dagger. The 43 entries are a demo catalog, not a claim that 43 relics are obtainable in the current retail game.

A relic pack can come from a shop jackpot, a quest reward, or Relic Hunt. Steam players describe the jackpot as the unreliable source, and some posts stall at 38 or 39 of 40. Destroying a relic can open another slot. Foilium can repair a destroyed relic. Patch 1.0.30D fixed a bug where the final relic-pack quest reward did not arrive.

Effects in the file still say things like periodic effects without a readable value. The table describes those effects qualitatively because the file does not supply the number. Groups I can see from the wording, not from a tier list: job swaps (Moonhunt, Renegade, Silver, Magic, Ring of Might), job buffs (Blue Hat, Electric Guitar, Rock Shield), economy (Static Purse, Bone Die, Ferryman’s Paddle), combat (Frozen Sword, Electric Banjo, Shock Needle), summons (Automatic Ballista, Golden Hammer), and growth (Giant’s Might, Titan’s Blood). That grouping is my reading of the sentences, not an official category.

NameLocal nameEffectStatus
Frozen SwordFrozen SwordPeriodic cursor attacks freeze the enemy hit.1 source family
Blue HatBlue HatArcanists appear more often; their damage scales with Resource Surge.1 source family
Electric GuitarElectric GuitarEpic heroes appear more often; their attacks can apply Electrify.1 source family
Swift BootsSwift BootsHeroes move faster.1 source family
Hunter's QuiverHunter's QuiverHunters appear more often; their arrows can bounce.1 source family
Rock ShieldRock ShieldWarriors appear more often; spawning warriors grant Fortify to warriors.1 source family
Moonhunt RingMoonhunt RingArcanists also count as hunters, and hunters also count as arcanists.1 source family
Renegade RingRenegade RingHunters also count as outcasts, and outcasts also count as hunters.1 source family
Silver RingSilver RingWarriors also count as mystics, and mystics also count as warriors.1 source family
Magic RingMagic RingMystics also count as arcanists, and arcanists also count as mystics.1 source family
Ring of MightRing of MightOutcasts also count as warriors, and warriors also count as outcasts.1 source family
Vanishing PotionVanishing PotionHeroes spawn with Invisibility; Invisibility lasts longer.1 source family
Shadow CloakShadow CloakHunters appear more often and periodically gain Invisibility.1 source family
Automatic BallistaAutomatic BallistaIncreases tower HP; attacks against the tower trigger Rain of Arrows.1 source family
Echoing BonesEchoing BonesGrants Raise Dead at the start of each day; skeletons can spawn an extra skeleton.1 source family
Static PurseStatic PurseOpening packs can grant coins; gaining a coin in combat gives a random hero Charge.1 source family
Sunstride BootsSunstride BootsWalking heroes periodically trigger a Beam of Light on themselves.1 source family
Bag of BooksBag of BooksTomes appear more often and last longer.1 source family
Fang NecklaceFang NecklaceOutcasts appear more often; killing monsters can give an outcast Charge.1 source family
Morphling CarcassMorphling CarcassA spawning hero can temporarily transform living heroes into copies of itself.1 source family
Rock ShieldRock ShieldMystics appear more often; spawning mystics grant Fortify to random mystics.1 source family
Titan's BloodTitan's BloodWarriors appear more often; surviving warriors can recover their HP and become giants.1 source family
Golden HammerGolden HammerBuilding activations can grant coins; coins gained in combat reduce a random building cooldown.1 source family
Giant's HelmetGiant's HelmetEpic heroes appear more often and spawn as giants.1 source family
Electric BanjoElectric BanjoRare heroes appear more often; their attacks can apply Electrify.1 source family
Shock NeedleShock NeedleCursor hits can apply Electrify; Electrify can jump to an additional enemy.1 source family
Portal SealPortal SealThe first pack you open each day has a Portal instead of its regular drops1 source family
Giant's MightGiant's MightHeroes can spawn as giants; giants deal more damage.1 source family
Bone DieBone DieSpawning common heroes can be sacrificed for a rare hero from the same pack.1 source family
Shattered CrownShattered CrownSacrifices the first spawning epic hero for common heroes from its pack.1 source family
Ferryman's PaddleFerryman's PaddlePeriodically sacrifices a spawning rare hero for a pack of its original type.1 source family
Talking BeetTalking BeetA hero gaining a buff also grants that buff to another random hero.1 source family
Bow of the ForestBow of the ForestLiving heroes increase cursor attack power.1 source family
Explorer’s JournalExplorer’s JournalWhen a quest is completed, gain 1 coin1 source family
Book of SecretsBook of SecretsArcanists appear more often; early arcanist spawns also spawn a Tome.1 source family
Mask of the SunMask of the SunMystics appear more often; early mystic spawns gain Revive.1 source family
Coin PurseCoin PurseOutcasts appear more often; an outcast dying can grant a coin.1 source family
War TrumpetWar TrumpetWarriors appear more often; early warrior spawns are duplicated.1 source family
Heavy ClubHeavy ClubPeriodic cursor attacks deal increased damage and stun enemies hit.1 source family
RapierRapierOpening a pack temporarily increases cursor attack speed; the effect can stack.1 source family
HorseshoeHorseshoeChance effects trigger more often; common units appear less often.1 source family
Belt of DuplicationBelt of DuplicationWhile there are no heroes alive, duplicate any heroes that spawn1 source family
Ritual DaggerRitual DaggerPeriodically sacrifices a hero from an opened pack; hero deaths increase cursor damage and radius.1 source family

43 rows · checked 2026-11-12. Source families group records from the same publisher.

Booster Pack Heroes screenshot of a crowded fight, from the Steam store page
Screenshot: Booster Pack Heroes, zup / Funday Games, via Steam. Checked 2026-11-12.
Booster Pack Heroes screenshot of a night scene, from the Steam store page
Screenshot: Booster Pack Heroes, zup / Funday Games, via Steam. Checked 2026-11-12.

Heroes that relics mention live on the hero list. How the slot system fits the first hours is in the beginner guide.

Sources

FAQ

How many relics are there?

The 10 Nov 2026 launch post says 40 relics. The demo language file from build 1.0.24d has 43 named lines. This table lists 43 and does not delete the difference.

Why are rarity and unlock blank?

Those fields are not in the public language file, and I will not guess them from an internal id such as R_Epic.

Why are some effects qualitative?

The demo text contains value placeholders. The table describes the mechanic and leaves the unavailable amount unspecified.